
The game will advance to Stage 1 after completion, and the game will get easy again. On the medium skill, the game flips to "Stage 0" which plays as a strange cross between the 2nd Challenging Stage and a regular level where the enemies shoot.What happens after finishing Stage 255 depends upon the skill level set in the DIP switches: After the 1,000,000 mark, new Fighters are no longer awarded. Therefore, most good players start a 2-player game and play exclusively on the 2P side so their score won't 'roll over' at 999,990. The 1P score counter is six digits, but the 2P counter is seven digits. One of the first games with a bonus stage. Although Galaga was a superior game, it didn't sell the large numbers that "Galaxian" did.

TECHNICAL Game ID: GG Main CPU: Zilog Z80 (x3), MB88xx Sound Chips: Namco 3-channel WSG, discrete circuitry (for the ship explosion sound) Palette colors: 32 (16 colors for tiles + 16 colors for sprites) Players: 2 Control: 2-way joystick Buttons: 1 (FIRE) TRIVIA Galaga was released in September 1981 in Japan. 2) The game has a rapid fire (automatic firing) option, whereby the player simply holds the FIRE button down and the space fighter continues to fire at the Galagan army in bursts of two missiles each. Two new gameplay features Galaga introduced are: 1) Players are given the chance to double their fire power. If all 40 aliens are destroyed, players are awarded a special bonus of 10,000 points. When an entire formation of eight Galagans is destroyed, bonus points are added to the player's score. The object is to shoot as many of them as possible before they leave the play area. Galaga also features CHALLENGING STAGES, these consist of 40 Galagans that fly onto the screen in formations but do not drop any bombs. If all three transforms are destroyed, extra bonus points will be awarded. Transforms are always worthwhile targets because they are not very aggressive and are worth more than the other enemies. After that, the three different transforms are repeated in the same order. They appear in the form of yellow scorpions in Stages 4, 5, and 6, green 'Spy Ships' from "Bosconian" in Stages 8, 9, and 10, and Galaxian Flagships in Stages 12, 13, and 14. They're called transforms because Bees will begin pulsating and move out of formation to change into these bonus enemies. From Stage 4 onwards, a squadron of special bonus enemies called "transforms" start appearing. However, they do so in most of the later stages. In Stage 1, the enemies do not drop bombs as they fly onto the screen. The alien troop lines that form at the top of the screen are, from top to bottom: Boss Galaga (in one row of four), Butterflies (red/white bug ships, in two rows of eight, directly below the Boss Galaga), and Bees (blue/yellow bug ships, in two rows of ten, directly below the Butterflies). Each enemy ship also has an assigned point value (see Scoring below). Bonus Fighters are awarded periodically throughout the game, as players reach specific point values, as dictated by the 'Bonus Life' dip switch setting. Alien formations also become more complex, making the aliens harder to shoot. As players progress through each screen, the speed and number of alien attacks increases. A rescued Fighter changes color back to white and links up with the player's current Fighter, doubling its fire power. The Fighter can be retrieved by destroying the Boss that captured it, but players must be careful not to destroy the captured Fighter itself, or that Fighter is lost. A captured Fighter changes color from white to red and stays with that particular Boss until it is destroyed. The Boss Galaga has a tractor beam that can capture the player's Fighter. The top-line Boss Galaga need to be shot twice before they are destroyed.

Once all troop lines are formed the Galagans separate and start attacking the player's Fighter in ones, twos and threes. Galagans fly onto the screen in a variety of formations before forming troop lines at the top of the screen. The Fighter can only move left and right along the bottom of the screen. Galaga is a single-screen shoot-em-up in which the player controls a 'Fighter' spaceship and must defend the home planet against the on-coming hordes of alien invaders called "Galagans". Arcade Video game published 41 years ago: Galaga © 1981 Namco.
